@wendylabsinc/react-three-mesh-editor - v0.0.1
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    Function MeshEditor

    • Main mesh editor component for React Three Fiber.

      Provides Blender-like mesh editing with object and edit modes. In edit mode, supports vertex, edge, and face selection/manipulation.

      Important: Use one MeshEditor per Canvas. The component modifies the BufferGeometry by reference.

      Bring Your Own Controls: Use the renderVertexControl, renderEdgeControl, and renderFaceControl props to provide custom transform controls. See the Storybook examples for PivotControls integration.

      Parameters

      Returns Element

      import { Canvas } from '@react-three/fiber';
      import { PivotControls } from '@react-three/drei';
      import { MeshEditor } from 'react-three-mesh-editor';
      import { BoxGeometry, Vector3, Matrix4 } from 'three';

      function App() {
      const geometry = useMemo(() => new BoxGeometry(1, 1, 1), []);

      return (
      <Canvas>
      <MeshEditor
      geometry={geometry}
      mode="edit"
      editMode="vertex"
      renderVertexControl={({ vertex, onMove }) => (
      <PivotControls
      matrix={new Matrix4().setPosition(...vertex.position)}
      onDrag={(matrix) => {
      const pos = new Vector3().setFromMatrixPosition(matrix);
      onMove([pos.x, pos.y, pos.z]);
      }}
      />
      )}
      />
      </Canvas>
      );
      }